Digital Clay
- General (14)
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Designing and testing human computer interaction: A case study in virtual clay modelling
Proceedings of the 31th ISATA conference, Automotive Automation Limited, Croydon, 1998.
Real-time particle based Virtual Sculpturing
Proc. ADMAIAS04 conference , 31 August, 2 September, 2004, Bari, Italy.
Towards Immersive Clay Modeling: Interactive Modeling with Octrees
Stereoscopic Displays and Virtual Reality Systems VII, Proceedings of IS&T/SPIE Electronic Imaging 2000, San Jose, California, January 23-28, 2000.
Seamless integration of virtual reality in habitual workplaces
Journal for Industrial Science, Munich University of Technology, vol.55, no.2, pp. 103-112, 2001
Finger Sculpting with Digital Clay
Shape Modeling International Conference Korea, Seoul, May, 2003.
Virtual Clay Modeling Using Adaptive Distance Fields
Proceedings of the 2002 International Conference on Imaging Science, Systems, and Technology (CISST 2002)
Phisically-Based Operators for Virtual Clay Modeling in a collaborative Virtual Design Environment
Proceedings of the TMCE 2002, April 22-26, 2002, Wuhan, China
Interactive Global and Local Deformations for Virtual Clay
11th Pacific Conference on Computer Graphics and Applications (PG'03) - October 08 - 10, 2003 - Canmore, Canada
Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surface
Shape Modeling International 2003 - May 12 - 15, 2003 - Seoul , Korea

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