Car 3D Modeling Tutorials
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From Alias Studio to Showcase
A tutorial that shows how to create simple animations such as rotations in Showcase starting from a 3D model imported from Alias Studio.
by Alias Design | Source: Alias Design
VW Beetle tutorial
A pdf tutorial that shows how to model a Volkswagen Beetle in Cinema 4D Release 10. The methods can be applied to previous versions and to other modelling apps.
by Omnieus | Source: deviantART
Lamborghini Murcielago Cinema 4D tutorial
A long video of 5 hours (2.5 GB) that illustrates the modelling process of a Lamborghini Murcielago on Cinema 4D. A preview is available on YouTube.
by Anthony Vang | Source: deviantART
Making of Quad bike
A brief walkthrough of the creating process of a quad bike 3D model designed for being animated in 3D Studio Max.
by Ali Ismail | Source: 3dm3.com
Making of Nissan 350Z
A walkthrough of the modelling process of a Nissan 350Z in 3DS MAX using polygonal modelling. Includes an overview of the texturing and rendering steps.
by Bonar Sinegar | Source: 3DTotal.com
Polygon car modelling tutorial
This tutorial includes an overview of the polygon modelling process of a car. For 3dsmax, but applies to all 3d applications.
by Ali Ismail | Source: 3DTotal.com
Making of the Caterham
A walkthrough of the modelling process of a Caterham in 3DS MAX using polygonal modelling, inclusing an overview of the final composition in Photoshop.
by Rano Anandito | Source: 3DTotal.com
Car wheel arch modelling tutorial
This tutorial explains how to model a wheel arch of a car with good quality surfacing in Autodesk AutoStudio.
by Salvador Roig (Magenta Academy) | Source: Alias Design
Making of the Porsche 356
This very detailed multi-page tutorial covers all the steps involved in the modelling process of a Porsche 356, including the exterior, interior, accessories and wheels.
by Karabo Legwaila | Source: 3DTotal.com
Curvature Continuity in surface modeling
This tutorial investigates the background of curvature calculation and evaluation in StudioTools 12 and explaining tolerance settings for curvature, how to apply them in the surface creation process and how to achieve G2 or G3 continuity within StudioTools.
by Alias Design | Source: Alias Design
